![]() ![]() The streaming folder now loads pso files, such as ymap, as text files, too. Support to replace hashed files has also improved and now includes ymaps among other file types. This version adds a few new features such as allowing you to override the _manifest.ymf and _cache.ych files found in RPFs. Thanks a lot to spent tens of hours testing various builds to find the issue! It also adds a lot of caching for collection calls that rely on read-only data, so LML should be a little less demanding. Very much a maintenance update, this version hopefully fixes the random DRM integrity crashes. An example for these features is provided in the download courtesy of BHmaster. The ped support has been tested extensively, but map support will only really become useful once CodeX can generate these files for you. ![]() In addition, custom manifest files for peds and maps are supported now. Please note that this does not magically work for all games files but only those where the internal game parser supports additions (so no catalog for instance). Second, data file loading allows you to separate your changes to certain files, such as assets_* or metapeds into individual files so that you no longer have to modify the existing one (effectively merging them). This should make it a lot easier to create mods such as custom peds since you can contain most changes to separate files. For instance, it was not possible in previous versions to override the skydome textures to change the moon. While I hope that this does not cause any side-effects, please let me know if mods that worked well previously no longer function correctly. ![]() First, support for overriding files used very early during game load has been improved significantly. These are all provided in an example download, see "Examples" further down below for more information.ġ.) Copy all files from "ModLoader" into your RDR 2 game root folder so that files such as vfs.asi are in the same folder as your RDR2.exe.Ģ.) The Mod Manager folder can be anywhere and does not need to be inside the game folder.ģ.) New mods go into lml folder or use the button "Download with Mod Manager" on the mod website if it is supported (see installation video for an example).īeta 11 highlights - Data file merge and manifest supportĪ few new exciting features are part of this update. The three screenshots show replaced assets, replaced font and an altered meta file to change the police response in Valentine to Saint Denis police. It also includes full UI support akin to the GTA V version. In its current state for RDR 2 it will allow you to replace any file in the game, whether they are streaming files such as models or data files, font files etc. − ELS-V testing team (alphabetical order): Albo1125, BxBugs123, GravelRoadCop, PoliceWag, and Prophet.The general idea of Lenny's Mod Loader is to provide an easy way to modify the game. − AdvancedHookV and vehicle damage feature coded by LMS. Download and install (a) pro-ELS vehicle model(s). Place ELS.asi, ELS.ini, the ELS folder, and AdvancedHookV.dll inside your main GTA V game directory. − Using script modifications in GTA Online can result in a temporary or permanent ban from the service. − A GTAV ScriptHook must be installed for any. − A visual enhancement mod is recommended to improve the appearance of ELS lights in game. − As of V1.00 ELS is not compatible with any form of multiplayer. − Please consult the ELS USER GUIDE and other provided documentation prior to using ELS. − ELS includes over 200 unique lighting patterns scattered across 4 light groups and lighting formats. − ELS requires vehicle models specifically designed to make use of its features. − ELS provides an alternate and incredibly in-depth way of controlling emergency vehicle lights and sounds. ![]() With a fresh look and many more features than its predecessor, it's also sure to brighten up your game and satisfy the emergency lighting enthusiast in anyone. ELS-V will add a whole new dimension to your patrols. Emergency Lighting System V brings one of the most popular modifications ever created for a GTA title ( ELS-IV) to Grand Theft Auto V. ![]()
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